Creating Computer Games and using Game Engines
This Photo by Unknown Author is licensed under CC BY-SA
The game industry is booming and earning billions across the world. Character modeling is a big part of it, and can make or break a game. When you want to sell the product, the game has to have impeccable 3D character modeling.
Borderlands is a game series that started in 2009 and is still going strong. So, when Borderlands went mobile, top mobile app development companies watched with interest. It was one of the few times a big-name console game would see equal success on a mobile platform. The art style was unique, using hand-drawn textures that mimicked a cell-shaded style. Even with thousands of free games on the mobile store, the 3D character modeling of the paid Borderlands game was too eye catching to pass up.
Although graphics are always pushed by the major GPU providers, it does not mean that realism is the end result. Photorealistic 3D characters look good, but their actual style determines whether it is eye catching enough to warrant a purchase or download. Creating a character is easy, but giving them a personality requires a deeper understanding of 3D character modeling.
This statement starts arguments when discussed with a variety of designers. Everyone has their preferred software while others are forced to use what the company offers. Many would argue that the crash happy Bethesda Creation Engine is horrible for creating games. Even more would argue that the ease of asset flipping cheapens the 3D character skills of Unreal Engine 5 users.
But if you look at the actual users, their creativity has more to do with accessibility than the actual software. Masterpieces in 3D character modeling for games comes from countless different software programs. Poser 3D was released 27 years ago and still managers to inspire users to pump out incredible pieces of work. It is constantly updated, yet considered defunct by a lot of non-users.
No matter what software you use for 3D character modeling, the only thing that will matter is how easily it translates your work.
Even the best work won’t make it to the finish line if it doesn’t fit the needs of a project. It takes a tough mind to bring 3D characters to life, and plenty of patience to see it through to the end. For the talented 3D artists and companies around the world, creativity is perfection, and always in demand.
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